SEAN WISSLER

Dictionary

File ID:

29820

Word ID:

19221

Unk2:

334

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

78

Movement

Movement speed:

35

Jump height:

64

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

11

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Easteregg

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Tool

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

-1

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnDestroy

Non-repeatable:

False

Action 0: SpawnObject

Is particle:

False

Object:

Inherit adjectives from parent:

True

HotSpot index:

8

Max objects:

0

Stop if no spawn:

False

Action 1: SpawnObject

Is particle:

False

Object:

Inherit adjectives from parent:

True

HotSpot index:

8

Max objects:

0

Stop if no spawn:

False

Action 2: SpawnObject

Is particle:

False

Object:

Inherit adjectives from parent:

True

HotSpot index:

8

Max objects:

0

Stop if no spawn:

False

Trigger 1: OnAiConsume

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1349

Filter 1

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1351

Filter 2

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1352

Filter 3

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

108

Filter 4

Exclude:

False

Object category:

Food

Object subcategory 1:

938

Object subcategory 2:

978

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 5

Exclude:

False

Object category:

Food

Object subcategory 1:

944

Object subcategory 2:

1195

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 6

Exclude:

False

Object category:

Food

Object subcategory 1:

937

Object subcategory 2:

946

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action 0: Wait

Frame count:

50

Action 1: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Scared

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

0.000000

Y:

16.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 30090

Mask ID:

31289

Display list data size:

256

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

3

Limb: RightArm

Index:

2

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-14.575684

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.136475, -0.135986

Point 1:

36.985596, -62.994385

Point 2:

-0.144531, -0.135986

Point 3:

1.008789, -62.994385

Point 4:

-0.144531, 0.113770

Point 5:

1.008789, -31.014404

Point 6:

0.136475, 0.113770

Point 7:

36.985596, -31.014404

Children

Frame 0: TexQuad

X:

0.000000

Y:

-16.418457

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

2

Spawn position points

Point 0:

0.030518, -0.052734

Point 1:

40.261719, -14.782227

Point 2:

-0.031738, -0.052734

Point 3:

32.291016, -14.782227

Point 4:

-0.031738, 0.011475

Point 5:

32.293701, -7.152832

Point 6:

0.030518, 0.011475

Point 7:

40.264404, -7.152832

Frame 1: TexQuad

X:

-9.062988

Y:

1.124023

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

3

Spawn position points

Point 0:

0.035156, -0.034912

Point 1:

8.993164, -29.989746

Point 2:

-0.027100, -0.034912

Point 3:

1.022705, -29.989746

Point 4:

-0.027100, 0.074219

Point 5:

1.022705, -16.008789

Point 6:

0.035156, 0.074219

Point 7:

8.993164, -16.008789

Children

Frame 0: HotSpot

X:

1.000000

Y:

5.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

10.056885

Y:

1.124023

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.035156, -0.034912

Point 1:

17.989990, -29.989746

Point 2:

-0.027100, -0.034912

Point 3:

10.019287, -29.989746

Point 4:

-0.027100, 0.074219

Point 5:

10.019287, -16.008789

Point 6:

0.035156, 0.074219

Point 7:

17.989990, -16.008789

Frame 3: HotSpot

X:

-1.000000

Y:

-17.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 4: HotSpot

X:

-1.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 5: HotSpot

X:

16.000000

Y:

2.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

13.500000

Height:

16.000000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3198

Notes

Action:

16

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3199

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3200

Attack for animation: ClimbLadder

File ID:

3201

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3202

Attack for animation: Dig

File ID:

3203

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

3205

Notes

Action:

105

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3207

Notes

Action:

45

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3208

Attack for animation: Idle

File ID:

2591

Attack for animation: Idle2

File ID:

3206

Attack for animation: Jump

File ID:

3210

Attack for animation: JumpIdle

File ID:

3211

Attack for animation: Kick

File ID:

3212

Notes

Action:

10

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3213

Attack for animation: LayDown

File ID:

3214

Attack for animation: Melee

File ID:

3215

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

3217

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

2592

Attack for animation: Scared

File ID:

3221

Attack for animation: ScaredRun

File ID:

2592

Attack for animation: Shoot

File ID:

3223

Notes

Action:

8

To:

0

From:

15

Attack for animation: Sleep

File ID:

3225

Attack for animation: StickyWalk

File ID:

3226

Attack for animation: Swim

File ID:

3227

Attack for animation: SwimIdle

File ID:

3228

Attack for animation: Throw

File ID:

3229

Attack for animation: Walk

File ID:

2593

Attack for animation: Fly

File ID:

25778

Attack for animation: FlyIdle

File ID:

25779

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25777

Attack for animation: FlyExtendedIdle

File ID:

25776

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

25778

Attack for animation: ScaredSwim

File ID:

3227

Attack animation length:

40